Re: Bit-swaps



On 7 Sep, 18:37, jonas.thornv...@xxxxxxxxxxx wrote:
On 4 Sep, 16:44, hayes...@xxxxxxxxx wrote:





I was looking at bit-swaps as a means of disconnection passwords from
data
Looking at a single byte 8 bits labeling the bits ABCD EFGH
I wanted to see the number of potential swaps that existed obvious for
a swap that means your bit has to move so no duplicates and it can not
remain in the same location.

The result being 14833 combinations a small fraction of 8 to the power
of 8. Which means you need a minimum of 14 bits of data to be able to
select all the combinations. Even then it isn't an even distribution.
The best bet is to use enough data to cover the field numerous times
and reduce the unevenness of usage. going to a full 2 bytes would help
but it would be more effective to use 3 bytes of data even if you did
something like (B1*B2*B3)%14833.

This would be even more effective with larger values 16 bits, 32, 64,
and 128. However, I am not sure it can be done to a very large scale
certainly not using a table they would be far to large. It also can
make for a fairly intensive routine.

char List[]="ABCDEFGH";
    unsigned int t=0;
    for (int a=0;a<8;a++){
    for (int b=0;b<8;b++){
    for (int c=0;c<8;c++){
    for (int d=0;d<8;d++){
    for (int e=0;e<8;e++){
    for (int f=0;f<8;f++){
    for (int g=0;g<8;g++){
    for (int h=0;h<8;h++){
    if(a!=b && a!=c && a!=d && a!=e && a!=f && a!=g && a!=h && b!=c &&
b!=d && b!=e && b!=f && b!=g && b!=h && c!=d && c!=e && c!=f && c!=g
&& c!=h && d!=e && d!=f && d!=g && d!=h && e!=f && e!=g && e!=h && f!
=g && f!=h && g!=h)
    {if(a!=0 && b!=1 && c!=2 && d!=3 && e!=4 && f!=5 && g!=6 && h!=7)
    {cout<<t<<" "<<List[a]<<" "<<List[b]<<" "<<List[c]<<"
"<<List[d]<<" "<<List[e]<<" "<<List[f]<<" "<<List[g]<<"
"<<List[h]<<"\n";t++;}}
    }}}}}}}}

You idea is good but you make it more complicated then it need to be.

Any password can be transformed to a permutation table of invidual
elements.
And there is nothing that prevents the actual table from holding more
states than the actual key.

With other words even an 8 bit password can be transformed into a 4096
bit key.- Dölj citerad text -

- Visa citerad text -

And of course you can use the 4096 bit key as an initiator, In one of
your avalanching streams.
How many states the actual permutation can take on depend on the bit
size of the element you choose to move around. I prefer to split the
stream in two permutation tables than use bytewise swaps between the
tables xor together for your pseudorandom stream.
.



Relevant Pages

  • Re: Bit-swaps
    ... How many states the actual permutation can take on depend on the bit ... stream in two permutation tables than use bytewise swaps between the ... tables xor together for your pseudorandom stream. ... You might find something of interest in the ciphers of A.A. Moldovyan ...
    (sci.crypt)
  • Re: Bit-swaps
    ... I wanted to see the number of potential swaps that existed obvious for ... How many states the actual permutation can take on depend on the bit ... stream in two permutation tables than use bytewise swaps between the ... tables xor together for your pseudorandom stream. ...
    (sci.crypt)
  • Re: Bit-swaps
    ... How many states the actual permutation can take on depend on the bit ... stream in two permutation tables than use bytewise swaps between the ... tables xor together for your pseudorandom stream. ... You might find something of interest in the ciphers of A.A. Moldovyan ...
    (sci.crypt)
  • Re: Bit-swaps
    ... How many states the actual permutation can take on depend on the bit ... stream in two permutation tables than use bytewise swaps between the ... most of Moldovyan's ciphers are broken because the bit permutation function is not strong enough. ... int hello; ...
    (sci.crypt)
  • Re: Key entropy, stream entropy, block entropy, block population entropy AKA uniique stream length
    ... However every stream *IS NOT JUST ONE BLOCK* ... if the expansion result in a *PERMUTATION* that permutation alone can ... If a 256 bit key is expanded to 2048 bit AKA a 256 byte shuffle the ... You create a PRNG STREAM of 2048 bits. ...
    (sci.crypt)

Quantcast