Re: Network Computer Games on Business Machines
- From: Malke <notreally@xxxxxxxxxxxxxxx>
- Date: Fri, 15 Jun 2007 07:14:04 -0700
Ben wrote:
Hi,
We've found some of our users have installed computer games with network/online capabilities (i.e. Guild Wars). Personally I don't think games such as these should be installed on our business machines, but the users are saying they should be allowed, as long as they don't play them during work time, but only at home, or in evenings when staying in a hotel when working away from home. I'm trying to add a section to our company computer policy explaining why they are insecure, but I've been told that saying 'because they are not secure' is not a good enough explanation, so I need some concrete reasons why they are not secure. All I've got so far is that ports may need to be opened in a firewall, which might allow other 'unwanted' traffic through, & the software might contain spyware.
Does anyone have any more reasons I can provide for blocking installation of network games? I've tried googling for web sites, but can't find much, so if anyone has a site, I'd be most grateful!
How is it that your users are able to install games? Surely you haven't made them administrators (if not on a domain) or domain administrators if you are?
You need to rethink your office security and make the necessary changes to your user accounts. If you allow users to install anything, you are opening your network - the server and all the workstations on it - to viruses and other malware and possibly to being compromised.
Malke
--
Elephant Boy Computers
www.elephantboycomputers.com
"Don't Panic!"
MS-MVP Windows - Shell/User
.
- Follow-Ups:
- References:
- Prev by Date: Re: Network Computer Games on Business Machines
- Next by Date: Re: Network Computer Games on Business Machines
- Previous by thread: Re: Network Computer Games on Business Machines
- Next by thread: Re: Network Computer Games on Business Machines
- Index(es):
Relevant Pages
|