how to use Socket Permission in C# ?!
From: BiGgY (BiGgY_at_discussions.microsoft.com)
Date: 12/23/04
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Date: Thu, 23 Dec 2004 09:17:07 -0800
I want to create an application that can filter packet from incomming network
traffic (like an ACL of Router) and I find out class to use this way seem
that it should be SocketPermission Class. I have try to implement it. It can
run but can't block an specific traffic to another application in my PC. I
don't know did I understand something wrong about this class, is it can block
packet !? (and how to implement it if I do it wrong). My source code look
like below.
/////////////////////////////////////////////////////
SocketPermission sp = new SocketPermission(PermissionState.None);
sp.AddPermission(NetworkAccess.Accept,TransportType.Tcp,"0.0.0.0",6667);
sp.AddPermission(NetworkAccess.Connect,TransportType.Tcp,"0.0.0.0",6667); sp.PermitOnly();
int recv;
Socket mySocket = new Socket(AddressFamily.InterNetwork, SocketType.Raw,
ProtocolType.Tcp);
TcpListener newsock = null;
byte[] data = new byte[1024];
Console.Write("Enter port number to use: ");
string stringPort = Console.ReadLine();
int port = Convert.ToInt32(stringPort);
try
{
newsock = new TcpListener(port);
newsock.Start();
}
catch(SecurityException)
{
Console.WriteLine("Sorry, that port is unavailable");
return;
}
Console.WriteLine("Waiting for a Client...");
TcpClient client = newsock.AcceptTcpClient();
NetworkStream ns = client.GetStream();
string welcome = "Welcome to my test server";
data = Encoding.ASCII.GetBytes(welcome);
ns.Write(data, 0, data.Length);
while(true)
{
data = new byte[1024];
recv = ns.Read(data, 0, data.Length);
if (recv == 0)
break;
Console.WriteLine(Encoding.ASCII.GetString(data, 0, recv));
ns.Write(data, 0, recv);
}
ns.Close();
client.Close();
newsock.Stop();
/////////////////////////////////////////////////////
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