Re: Please explain port forwarding..

From: Leythos (void_at_nowhere.com)
Date: 05/19/04


Date: Wed, 19 May 2004 15:58:25 GMT

In article <L4Lqc.26$kK3.9@newsfe6-win>, nospam@nospam.com says...
> Thanks a million for this, the penny is starting to drop..;O)
>
> One more thing..
>
> A common reason for a home user to mess with port forwarding is for gaming.
> Given what I now understand, why should a gamer have to do this? I can
> understand why exchange or SQL server would need port forwarding but why
> would a game need this just for multiplayer purposes, especially if he is
> **not ** running a server just a workstation and wants to join in the online
> fun?
>
> Thanks, last question..(promise)

Most games do not require PF, they only require it if they are acting as
a listen/dedicated server. I play a couple games online with up to 32
players and no PF is needed - unless I run a server.

For games that require PF to be setup, they are just poorly implemented
- they should know that people need to sit behind some form of NAT.

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