[NT] Glider Collect'n Kill Buffer Overflow
From: SecuriTeam (support_at_securiteam.com)
Date: 11/10/05
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To: list@securiteam.com Date: 10 Nov 2005 15:02:54 +0200
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Glider Collect'n Kill Buffer Overflow
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SUMMARY
<http://www.glider-game.com/> Glider collect'n kill is "a high speed
flight shooter developed by <http://www.revogames.com> REVOgames and
released at October 2005".
A buffer overflow vulnerability exists in Glider Collect'n Kill game when
client sends player name to the server.
DETAILS
Vulnerable Systems:
* Glider Collect'n Kill version 1.0.0.0
A buffer-overflow happens during the copying of the player name sent by
the clients with the gl_playerEnter command in a buffer of about 4
kilobytes.
Proof of concept:
<http://aluigi.altervista.org/poc/gliderbof.zip>
http://aluigi.altervista.org/poc/gliderbof.zip
Vendor Status:
No fix.
No reply from the vendor.
ADDITIONAL INFORMATION
The information has been provided by <mailto:aluigi@autistici.org> Luigi
Auriemma.
The original article can be found at:
<http://aluigi.altervista.org/adv/gliderbof-adv.txt>
http://aluigi.altervista.org/adv/gliderbof-adv.txt
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