[NT] RealPlayer Miscellaneous Vulnerabilities (RMP, RJS)

From: SecuriTeam (support_at_securiteam.com)
Date: 01/23/05

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    Date: 23 Jan 2005 16:35:18 +0200
    
    

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      RealPlayer Miscellaneous Vulnerabilities (RMP, RJS)
    ------------------------------------------------------------------------

    SUMMARY

    Two vulnerabilities have been discovered in RealPlayer that potentially be
    leveraged to allow remote code execution, or may used in combination with
    the Real Metadata Package File Deletion vulnerability to reliably delete
    files from a users system.

    The first of which is an off-by-one vulnerability in the processing of
    tags in the Real Metadata Package files. If an overly long tag is
    supplied, the null byte terminating the string is written over the highest
    order byte of the saved base pointer. This will cause the instruction
    pointer to be read from this buffer upon the function returning.

    Investigation of this issue showed that the buffer from which the
    instruction pointer was being read did not appear to be under user control
    at any given time in the tested scenarios, however due to the nature of
    the vulnerability it is important that this is not regarded as an
    impossibility.

    The second flaw is the way in which RealPlayer Skin file names are parsed
    when the files are opened by RealPlayer. If url encoded traversal
    sequences are included in the RJS filename, although RealPlayer will save
    the RJS file in the 'skins' folder without decoding the filename, when it
    attempts to open the file it will decode the filename, and as such can be
    made to read an arbitrary file from the disk.

    It does not seem possible to write arbitrary content to the system through
    the use of this flaw, it may be possible to use this to determine the
    existence of files on the local system, and as such could be combined with
    the Real Metadata Package File Deletion flaw to reliably delete files from
    a users system.

    DETAILS

    RealPlayer supports a proprietary package delivery file type, aptly named
    Real Metadata Packages. These files contain an HTML style language which
    contains information and resource urls for various packages and extensions
    to RealPlayer.

    One of the supported tags within the RMP file type is the <FILENAME> tag.
    This is designed to point to a relative file which is to be downloaded. If
    the file which is to be downloaded already exists on the system, it will
    delete this file without warning.

    It is also possible to insert directory traversal character sequences in
    the file name to break out of the download directory, and to point to any
    existing file on the system.

    Before the the deletion takes place, RealPlayer ensures that the file
    extension is among those listed in the formats.ini file located at:
    C:\Program Files\Real\RealPlayer\DataCache\Formats\formats.ini

    It is possible to bypass this file extension check in the follow manner
    due to a lack in the file extension validation process:
    <FILENAME>../../../../../windows/system32/notepad.exe?.mp3</FILENAME>

    Fix Information:
    RealNetworks have released an update for these issues which can be
    downloaded from:
    <http://service.real.com/help/faq/security/040928_player/EN/>
    http://service.real.com/help/faq/security/040928_player/EN/

    ADDITIONAL INFORMATION

    The information has been provided by <mailto:nisr@nextgenss.com>
    NGSSoftware Insight Security Research.
    The original article can be found at:
    <http://www.ngssoftware.com/advisories/real-03full.txt>
    http://www.ngssoftware.com/advisories/real-03full.txt

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